《Locating Software, Video Game, and Editing Electronics Firms: Using Microgeographic Data to Study Barcelona》

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作者
Carles Méndez-Ortega;Josep-Maria Arauzo-Carod
来源
JOURNAL OF URBAN TECHNOLOGY,Vol.26,Issue3,P.111-129
语言
英文
关键字
Software industry,video game industry,microgeographic data,spatial location patterns,Barcelona
作者单位
Department of Economics, Universitat Rovira I Virgili
摘要
This paper analyzes location patterns of software, video game, and editing electronics firms (hereafter SVE) in the Metropolitan Area of Barcelona using microgeographic data. These industries are mainly attracted by agglomeration economies look to benefit from skilled labor and spillover effects, and tend to cluster in large metropolitan areas. However, less is known about their detailed location patterns inside these areas. We contribute to the empirical literature by identifying how SVE firms are concentrated in some core areas of the metropolitan area. Our empirical application includes using the Nearest Neighbor Index (NNI) and M-functions, as well as local spatial autocorrelation indicators.