《Locating Software, Video Game, and Editing Electronics Firms: Using Microgeographic Data to Study Barcelona》
打印
- 作者
- Carles Méndez-Ortega;Josep-Maria Arauzo-Carod
- 来源
- JOURNAL OF URBAN TECHNOLOGY,Vol.26,Issue3,P.111-129
- 语言
- 英文
- 关键字
- Software industry,video game industry,microgeographic data,spatial location patterns,Barcelona
- 作者单位
- Department of Economics, Universitat Rovira I Virgili
- 摘要
- This paper analyzes location patterns of software, video game, and editing electronics firms (hereafter SVE) in the Metropolitan Area of Barcelona using microgeographic data. These industries are mainly attracted by agglomeration economies look to benefit from skilled labor and spillover effects, and tend to cluster in large metropolitan areas. However, less is known about their detailed location patterns inside these areas. We contribute to the empirical literature by identifying how SVE firms are concentrated in some core areas of the metropolitan area. Our empirical application includes using the Nearest Neighbor Index (NNI) and M-functions, as well as local spatial autocorrelation indicators.